Fixed some uninitialized variables
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@@ -28,7 +28,7 @@ namespace Ndk
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public:
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using RenderableList = std::vector<Nz::InstancedRenderableRef>;
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GraphicsComponent();
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inline GraphicsComponent();
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inline GraphicsComponent(const GraphicsComponent& graphicsComponent);
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~GraphicsComponent() = default;
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@@ -10,6 +10,7 @@
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namespace Ndk
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{
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inline GraphicsComponent::GraphicsComponent() :
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m_reflectiveMaterialCount(0),
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m_scissorRect(-1, -1)
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{
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}
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@@ -22,6 +23,7 @@ namespace Ndk
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inline GraphicsComponent::GraphicsComponent(const GraphicsComponent& graphicsComponent) :
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Component(graphicsComponent),
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HandledObject(graphicsComponent),
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m_reflectiveMaterialCount(0),
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m_boundingVolume(graphicsComponent.m_boundingVolume),
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m_transformMatrix(graphicsComponent.m_transformMatrix),
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m_boundingVolumeUpdated(graphicsComponent.m_boundingVolumeUpdated),
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