Graphics/Camera: Add render order property

This commit is contained in:
Jérôme Leclercq
2021-11-28 20:15:22 +01:00
parent d0aad3ee1e
commit 0c3bcf6c86
7 changed files with 33 additions and 6 deletions

View File

@@ -94,7 +94,7 @@ int main()
modelInstance2->UpdateWorldMatrix(Nz::Matrix4f::Translate(Nz::Vector3f::Forward() * 2 + Nz::Vector3f::Right()));
Nz::ForwardFramePipeline framePipeline;
framePipeline.RegisterViewer(&camera);
framePipeline.RegisterViewer(&camera, 0);
framePipeline.RegisterInstancedDrawable(modelInstance, &model, 0xFFFFFFFF);
framePipeline.RegisterInstancedDrawable(modelInstance2, &model, 0xFFFFFFFF);