Graphics/Camera: Add render order property
This commit is contained in:
@@ -31,6 +31,7 @@ namespace Nz
|
||||
const Color& GetClearColor() const override;
|
||||
inline DegreeAnglef GetFOV() const;
|
||||
UInt32 GetRenderMask() const override;
|
||||
inline Int32 GetRenderOrder() const;
|
||||
const RenderTarget& GetRenderTarget() override;
|
||||
inline const Vector2f& GetSize() const;
|
||||
inline const Rectf& GetTargetRegion() const;
|
||||
@@ -44,6 +45,7 @@ namespace Nz
|
||||
inline void UpdateFOV(DegreeAnglef fov);
|
||||
inline void UpdateProjectionType(ProjectionType projectionType);
|
||||
inline void UpdateRenderMask(UInt32 renderMask);
|
||||
inline void UpdateRenderOrder(Int32 renderOrder);
|
||||
inline void UpdateSize(const Vector2f& size);
|
||||
void UpdateTarget(const RenderTarget* framebuffer);
|
||||
inline void UpdateTargetRegion(const Rectf& targetRegion);
|
||||
@@ -65,6 +67,7 @@ namespace Nz
|
||||
const RenderTarget* m_renderTarget;
|
||||
Color m_clearColor;
|
||||
DegreeAnglef m_fov;
|
||||
Int32 m_renderOrder;
|
||||
ProjectionType m_projectionType;
|
||||
Rectf m_targetRegion;
|
||||
Recti m_viewport;
|
||||
|
||||
Reference in New Issue
Block a user