Graphics/Camera: Add render order property

This commit is contained in:
Jérôme Leclercq
2021-11-28 20:15:22 +01:00
parent d0aad3ee1e
commit 0c3bcf6c86
7 changed files with 33 additions and 6 deletions

View File

@@ -29,7 +29,7 @@ namespace Nz
virtual void InvalidateWorldInstance(WorldInstance* worldInstance) = 0;
virtual void RegisterInstancedDrawable(WorldInstancePtr worldInstance, const InstancedRenderable* instancedRenderable, UInt32 renderMask) = 0;
virtual void RegisterViewer(AbstractViewer* viewerInstance) = 0;
virtual void RegisterViewer(AbstractViewer* viewerInstance, Int32 renderOrder) = 0;
virtual void Render(RenderFrame& renderFrame) = 0;