Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping

Conflicts:
	SDK/include/NDK/Systems/RenderSystem.hpp
	SDK/src/NDK/Systems/RenderSystem.cpp

Former-commit-id: f62e9a27427d96893acd2381bb06ae928a1d3741
This commit is contained in:
Lynix
2015-06-29 21:05:09 +02:00
61 changed files with 434 additions and 2573 deletions

View File

@@ -7,6 +7,7 @@
#ifndef NDK_SYSTEMS_RENDERSYSTEM_HPP
#define NDK_SYSTEMS_RENDERSYSTEM_HPP
#include <Nazara/Graphics/AbstractBackground.hpp>
#include <Nazara/Graphics/DepthRenderTechnique.hpp>
#include <Nazara/Graphics/ForwardRenderTechnique.hpp>
#include <Nazara/Renderer/RenderTexture.hpp>
@@ -26,6 +27,10 @@ namespace Ndk
inline RenderSystem(const RenderSystem& renderSystem);
~RenderSystem() = default;
inline const NzBackgroundRef& GetDefaultBackground() const;
inline void SetDefaultBackground(NzBackgroundRef background);
static SystemIndex systemIndex;
private:
@@ -37,6 +42,7 @@ namespace Ndk
EntityList m_cameras;
EntityList m_drawables;
EntityList m_lights;
NzBackgroundRef m_background;
NzDepthRenderTechnique m_shadowTechnique;
NzForwardRenderTechnique m_renderTechnique;
NzRenderTexture m_shadowRT;