Added a static New method to RefCounted-derived classes
Former-commit-id: efd9e68e050fb6cc7e0df7a7c222ca759c502dc5
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@@ -45,13 +45,11 @@ m_lightMeshesDrawing(false)
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m_pointSampler.SetFilterMode(nzSamplerFilter_Nearest);
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m_pointSampler.SetWrapMode(nzSamplerWrap_Clamp);
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m_cone = new NzMesh;
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m_cone->SetPersistent(false);
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m_cone = NzMesh::New();
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m_cone->CreateStatic();
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m_coneMesh = static_cast<NzStaticMesh*>(m_cone->BuildSubMesh(NzPrimitive::Cone(1.f, 1.f, 16, NzMatrix4f::Rotate(NzEulerAnglesf(90.f, 0.f, 0.f)))));
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m_sphere = new NzMesh;
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m_sphere->SetPersistent(false);
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m_sphere = NzMesh::New();
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m_sphere->CreateStatic();
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m_sphereMesh = static_cast<NzStaticMesh*>(m_sphere->BuildSubMesh(NzPrimitive::IcoSphere(1.f, 1)));
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}
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