Physics3D/Collider3D: Fixed ConvexCollider3D::GetType()
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@@ -355,7 +355,7 @@ namespace Nz
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ColliderType3D ConvexCollider3D::GetType() const
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{
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return ColliderType3D_Compound;
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return ColliderType3D_ConvexHull;
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}
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NewtonCollision* ConvexCollider3D::CreateHandle(PhysWorld3D* world) const
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