Added new RenderTechnique system

Former-commit-id: 6d65a4537232bc705333c696f2478d47f16e074a
This commit is contained in:
Lynix
2013-10-09 10:11:47 +02:00
parent 6e20e7095b
commit 0f382fd1ad
8 changed files with 57 additions and 8 deletions

View File

@@ -223,7 +223,6 @@ void NzSkyboxBackground::Draw(const NzScene* scene) const
skyboxMatrix.SetTranslation(NzVector3f::Zero());
NzRenderer::SetIndexBuffer(m_indexBuffer);
NzRenderer::SetMatrix(nzMatrixType_Projection, viewer->GetProjectionMatrix());
NzRenderer::SetMatrix(nzMatrixType_View, skyboxMatrix);
NzRenderer::SetMatrix(nzMatrixType_World, NzMatrix4f::Scale(NzVector3f(viewer->GetZNear())));
NzRenderer::SetRenderStates(states);
@@ -233,6 +232,8 @@ void NzSkyboxBackground::Draw(const NzScene* scene) const
NzRenderer::SetVertexBuffer(m_vertexBuffer);
NzRenderer::DrawIndexedPrimitives(nzPrimitiveMode_TriangleList, 0, 36);
NzRenderer::SetMatrix(nzMatrixType_View, viewer->GetViewMatrix());
}
nzBackgroundType NzSkyboxBackground::GetBackgroundType() const