Shader/ShaderAst: Rename AccessMember* to Access*

This commit is contained in:
Jérôme Leclercq
2021-06-01 12:38:17 +02:00
parent ce5ace52cc
commit 0f3c0abb96
26 changed files with 66 additions and 66 deletions

View File

@@ -36,8 +36,8 @@ namespace Nz::ShaderAst
virtual ExpressionPtr CloneExpression(Expression& expr);
virtual StatementPtr CloneStatement(Statement& statement);
virtual ExpressionPtr Clone(AccessMemberIdentifierExpression& node);
virtual ExpressionPtr Clone(AccessMemberIndexExpression& node);
virtual ExpressionPtr Clone(AccessIdentifierExpression& node);
virtual ExpressionPtr Clone(AccessIndexExpression& node);
virtual ExpressionPtr Clone(AssignExpression& node);
virtual ExpressionPtr Clone(BinaryExpression& node);
virtual ExpressionPtr Clone(CallFunctionExpression& node);