Shader/ShaderAst: Rename AccessMember* to Access*

This commit is contained in:
Jérôme Leclercq
2021-06-01 12:38:17 +02:00
parent ce5ace52cc
commit 0f3c0abb96
26 changed files with 66 additions and 66 deletions

View File

@@ -31,8 +31,8 @@ namespace Nz::ShaderAst
private:
using AstExpressionVisitor::Visit;
void Visit(AccessMemberIdentifierExpression& node) override;
void Visit(AccessMemberIndexExpression& node) override;
void Visit(AccessIdentifierExpression& node) override;
void Visit(AccessIndexExpression& node) override;
void Visit(AssignExpression& node) override;
void Visit(BinaryExpression& node) override;
void Visit(CallFunctionExpression& node) override;