Shader/ShaderAst: Rename AccessMember* to Access*
This commit is contained in:
@@ -31,8 +31,8 @@ namespace Nz::ShaderAst
|
||||
private:
|
||||
using AstExpressionVisitor::Visit;
|
||||
|
||||
void Visit(AccessMemberIdentifierExpression& node) override;
|
||||
void Visit(AccessMemberIndexExpression& node) override;
|
||||
void Visit(AccessIdentifierExpression& node) override;
|
||||
void Visit(AccessIndexExpression& node) override;
|
||||
void Visit(AssignExpression& node) override;
|
||||
void Visit(BinaryExpression& node) override;
|
||||
void Visit(CallFunctionExpression& node) override;
|
||||
|
||||
Reference in New Issue
Block a user