Shader/ShaderAst: Rename AccessMember* to Access*

This commit is contained in:
Jérôme Leclercq
2021-06-01 12:38:17 +02:00
parent ce5ace52cc
commit 0f3c0abb96
26 changed files with 66 additions and 66 deletions

View File

@@ -64,21 +64,21 @@ namespace Nz::ShaderAst
std::optional<ExpressionType> cachedExpressionType;
};
struct NAZARA_SHADER_API AccessMemberIdentifierExpression : public Expression
struct NAZARA_SHADER_API AccessIdentifierExpression : public Expression
{
NodeType GetType() const override;
void Visit(AstExpressionVisitor& visitor) override;
ExpressionPtr structExpr;
ExpressionPtr expr;
std::vector<std::string> memberIdentifiers;
};
struct NAZARA_SHADER_API AccessMemberIndexExpression : public Expression
struct NAZARA_SHADER_API AccessIndexExpression : public Expression
{
NodeType GetType() const override;
void Visit(AstExpressionVisitor& visitor) override;
ExpressionPtr structExpr;
ExpressionPtr expr;
std::vector<std::size_t> memberIndices;
};