Shader/ShaderAst: Rename AccessMember* to Access*

This commit is contained in:
Jérôme Leclercq
2021-06-01 12:38:17 +02:00
parent ce5ace52cc
commit 0f3c0abb96
26 changed files with 66 additions and 66 deletions

View File

@@ -80,7 +80,7 @@ namespace Nz
void Visit(ShaderAst::ExpressionPtr& expr, bool encloseIfRequired = false);
void Visit(ShaderAst::AccessMemberIndexExpression& node) override;
void Visit(ShaderAst::AccessIndexExpression& node) override;
void Visit(ShaderAst::AssignExpression& node) override;
void Visit(ShaderAst::BinaryExpression& node) override;
void Visit(ShaderAst::CastExpression& node) override;