Added Quaternion spheric interpolation
Fixed NzVector(2/3)::Length() and NzQuaternion::Magnitude() returning double instead of template type Added quaternion dot product Added gitignore
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@@ -26,11 +26,13 @@ template<typename T> class NzQuaternion
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NzQuaternion(const NzQuaternion& quat) = default;
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~NzQuaternion() = default;
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T DotProduct(const NzQuaternion& vec) const;
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NzQuaternion GetConjugate() const;
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NzQuaternion GetNormalized() const;
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double Magnitude() const;
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double Normalize();
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T Magnitude() const;
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T Normalize();
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T SquaredMagnitude() const;
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void Set(T W, T X, T Y, T Z);
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@@ -47,14 +49,16 @@ template<typename T> class NzQuaternion
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//NzMatrix3<T> ToRotationMatrix() const;
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NzString ToString() const;
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NzQuaternion operator+(const NzQuaternion& quat) const;
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NzQuaternion operator*(const NzQuaternion& quat) const;
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NzVector3<T> operator*(const NzVector3<T>& vec) const;
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NzQuaternion operator*(T scale) const;
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NzQuaternion operator/(const NzQuaternion& quat) const;
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NzQuaternion operator*=(const NzQuaternion& quat);
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NzQuaternion operator*=(T scale);
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NzQuaternion operator/=(const NzQuaternion& quat);
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NzQuaternion& operator+=(const NzQuaternion& quat);
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NzQuaternion& operator*=(const NzQuaternion& quat);
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NzQuaternion& operator*=(T scale);
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NzQuaternion& operator/=(const NzQuaternion& quat);
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bool operator==(const NzQuaternion& quat) const;
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bool operator!=(const NzQuaternion& quat) const;
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@@ -63,6 +67,8 @@ template<typename T> class NzQuaternion
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bool operator>(const NzQuaternion& quat) const;
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bool operator>=(const NzQuaternion& quat) const;
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static NzQuaternion Slerp(const NzQuaternion& quatA, const NzQuaternion& quatB, T interp);
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T w, x, y, z;
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};
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