Added Quaternion spheric interpolation

Fixed NzVector(2/3)::Length() and NzQuaternion::Magnitude() returning
double instead of template type
Added quaternion dot product
Added gitignore
This commit is contained in:
Lynix
2012-06-13 17:54:07 +02:00
parent e2a38b3790
commit 0f84f8eda8
7 changed files with 254 additions and 49 deletions

View File

@@ -26,11 +26,13 @@ template<typename T> class NzQuaternion
NzQuaternion(const NzQuaternion& quat) = default;
~NzQuaternion() = default;
T DotProduct(const NzQuaternion& vec) const;
NzQuaternion GetConjugate() const;
NzQuaternion GetNormalized() const;
double Magnitude() const;
double Normalize();
T Magnitude() const;
T Normalize();
T SquaredMagnitude() const;
void Set(T W, T X, T Y, T Z);
@@ -47,14 +49,16 @@ template<typename T> class NzQuaternion
//NzMatrix3<T> ToRotationMatrix() const;
NzString ToString() const;
NzQuaternion operator+(const NzQuaternion& quat) const;
NzQuaternion operator*(const NzQuaternion& quat) const;
NzVector3<T> operator*(const NzVector3<T>& vec) const;
NzQuaternion operator*(T scale) const;
NzQuaternion operator/(const NzQuaternion& quat) const;
NzQuaternion operator*=(const NzQuaternion& quat);
NzQuaternion operator*=(T scale);
NzQuaternion operator/=(const NzQuaternion& quat);
NzQuaternion& operator+=(const NzQuaternion& quat);
NzQuaternion& operator*=(const NzQuaternion& quat);
NzQuaternion& operator*=(T scale);
NzQuaternion& operator/=(const NzQuaternion& quat);
bool operator==(const NzQuaternion& quat) const;
bool operator!=(const NzQuaternion& quat) const;
@@ -63,6 +67,8 @@ template<typename T> class NzQuaternion
bool operator>(const NzQuaternion& quat) const;
bool operator>=(const NzQuaternion& quat) const;
static NzQuaternion Slerp(const NzQuaternion& quatA, const NzQuaternion& quatB, T interp);
T w, x, y, z;
};