Shader: Add support for while loops
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@@ -52,6 +52,7 @@ namespace Nz::ShaderAst
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void Serialize(MultiStatement& node);
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void Serialize(NoOpStatement& node);
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void Serialize(ReturnStatement& node);
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void Serialize(WhileStatement& node);
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protected:
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template<typename T> void Attribute(AttributeValue<T>& attribute);
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