Shader: Add support for while loops
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@@ -52,7 +52,8 @@ namespace Nz::ShaderLang
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{ "option", TokenType::Option },
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{ "return", TokenType::Return },
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{ "struct", TokenType::Struct },
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{ "true", TokenType::BoolTrue }
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{ "true", TokenType::BoolTrue },
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{ "while", TokenType::While }
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};
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std::size_t currentPos = 0;
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