Refactored materials
(Renderer) Removed Apply function (Renderer) Renamed SetTextureSampling to SetTextureSampler Updated demo Former-commit-id: d40a9ce05df35b078e645927451093da44eec314
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@@ -12,6 +12,7 @@
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#include <Nazara/Core/ResourceLoader.hpp>
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#include <Nazara/Renderer/Enums.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Renderer/TextureSampler.hpp>
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struct NAZARA_API NzMaterialParams
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{
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@@ -33,6 +34,8 @@ class NAZARA_API NzMaterial : public NzResource
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NzMaterial();
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~NzMaterial();
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void Apply() const;
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void EnableAlphaBlending(bool alphaBlending);
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void EnableZTest(bool zTest);
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void EnableZWrite(bool zWrite);
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@@ -40,14 +43,14 @@ class NAZARA_API NzMaterial : public NzResource
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NzColor GetAmbientColor() const;
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NzColor GetDiffuseColor() const;
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const NzTexture* GetDiffuseMap() const;
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const NzTextureSampler& GetDiffuseSampler() const;
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nzBlendFunc GetDstBlend() const;
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nzFaceCulling GetFaceCulling() const;
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nzFaceFilling GetFaceFilling() const;
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nzSamplerFilter GetSamplerFilter() const;
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nzSamplerWrap GetSamplerWrap() const;
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float GetShininess() const;
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NzColor GetSpecularColor() const;
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const NzTexture* GetSpecularMap() const;
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const NzTextureSampler& GetSpecularSampler() const;
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nzBlendFunc GetSrcBlend() const;
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nzRendererComparison GetZTestCompare() const;
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@@ -64,14 +67,15 @@ class NAZARA_API NzMaterial : public NzResource
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void SetAmbientColor(const NzColor& ambient);
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void SetDiffuseColor(const NzColor& diffuse);
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void SetDiffuseMap(const NzTexture* map);
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void SetDiffuseSampler(const NzTextureSampler& sampler);
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void SetDstBlend(nzBlendFunc func);
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void SetFaceCulling(nzFaceCulling culling);
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void SetFaceFilling(nzFaceFilling filling);
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void SetSamplerFilter(nzSamplerFilter filter);
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void SetSamplerWrap(nzSamplerWrap wrapMode);
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void SetShininess(float shininess);
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void SetSpecularColor(const NzColor& specular);
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void SetSpecularMap(const NzTexture* map);
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void SetSpecularSampler(const NzTextureSampler& sampler);
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void SetSrcBlend(nzBlendFunc func);
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void SetZTestCompare(nzRendererComparison compareFunc);
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@@ -83,11 +87,11 @@ class NAZARA_API NzMaterial : public NzResource
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nzFaceCulling m_faceCulling;
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nzFaceFilling m_faceFilling;
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nzRendererComparison m_zTestCompareFunc;
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nzSamplerFilter m_samplerFilter;
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nzSamplerWrap m_samplerWrap;
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NzColor m_ambientColor;
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NzColor m_diffuseColor;
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NzColor m_specularColor;
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NzTextureSampler m_diffuseSampler;
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NzTextureSampler m_specularSampler;
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const NzTexture* m_diffuseMap;
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const NzTexture* m_specularMap;
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bool m_alphaBlendingEnabled;
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@@ -30,8 +30,6 @@ class NAZARA_API NzRenderer
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NzRenderer() = delete;
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~NzRenderer() = delete;
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static void ApplyMaterial(const NzMaterial* material);
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static void Clear(unsigned long flags = nzRendererClear_Color | nzRendererClear_Depth);
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static void DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int firstIndex, unsigned int indexCount);
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@@ -77,8 +75,8 @@ class NAZARA_API NzRenderer
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static void SetStencilReferenceValue(unsigned int refValue);
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static void SetStencilZFailOperation(nzStencilOperation zfailOperation);
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static bool SetTarget(NzRenderTarget* target);
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static void SetTexture(unsigned int unit, const NzTexture* texture);
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static void SetTextureSampling(unsigned int unit, const NzTextureSampler& sampler);
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static void SetTexture(nzUInt8 unit, const NzTexture* texture);
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static void SetTextureSampler(nzUInt8 textureUnit, const NzTextureSampler& sampler);
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static bool SetVertexBuffer(const NzVertexBuffer* vertexBuffer);
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static void SetViewport(const NzRectui& viewport);
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