Physics2D/Collider2D: Add ForEachPolygon method
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@@ -175,6 +175,7 @@ Nazara Engine:
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- Fixed ENet UnreliableFragment packets sent as Unreliable (and such being incomplete upon reception)
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- ENet DisconnectLater now reflects libenet behavior (and is waiting for unreliable commands to be sent before disconnecting for good)
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- ⚠ Collider3D::ForEachPolygon now takes a void(Vector3f\*, std::size_t) callback (instead of void(float\*, std::size_t))
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- Added Collider2D::ForEachPolygon
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Nazara Development Kit:
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- Added ImageWidget (#139)
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