Revert "Fixed mesh centering"

This reverts commit 504042119962c2ab55fe8ef9bb16bcc878fa1b38 [formerly fae2cf41a63c7ce599c227344478567b1f12f130].

Conflicts:
	src/Nazara/Utility/Loaders/MD5Mesh/Loader.cpp

Former-commit-id: 6bd25fd7216121cce6879d74c6c98fbba545f2cf
This commit is contained in:
Lynix
2015-01-25 23:55:36 +01:00
parent eed90cb683
commit 1219a8053c
3 changed files with 7 additions and 26 deletions

View File

@@ -23,9 +23,7 @@ NzStaticMesh::~NzStaticMesh()
void NzStaticMesh::Center()
{
///DOC: Invalider l'AABB après ça
NzBoxf aabb(m_parent->GetAABB());
NzVector3f offset(aabb.x + aabb.width/2.f, aabb.y + aabb.height/2.f, aabb.z + aabb.depth/2.f);
NzVector3f offset(m_aabb.x + m_aabb.width/2.f, m_aabb.y + m_aabb.height/2.f, m_aabb.z + m_aabb.depth/2.f);
NzVertexMapper mapper(this);
NzSparsePtr<NzVector3f> position = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Position);