SDK/Widgets: Add buttons (not clickable atm)
Former-commit-id: 8c37250acd7bf5123674f1d83d4d55d7125f080e [formerly 6705a2a453bb8c1e441a5008beb9a4ac60847fa2] [formerly a391c49c98f003cfcb8409d67052ce7998329f9b [formerly a8440703ccade130b116dc51246cd3ec0e16e6ae]] Former-commit-id: 7f0f4bd7353768e7e0440ef41ce24c8035d7ee83 [formerly 6d3310e1488bbea850e17257da5588f9f0d0ec03] Former-commit-id: 1ef3f72963ba3df19e789aae2a2e263e104a2e94
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@@ -33,6 +33,7 @@ namespace Ndk
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//virtual BaseWidget* Clone() const = 0;
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inline const Padding& GetPadding() const;
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inline const Nz::Vector2f& GetContentSize() const;
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inline Nz::Vector2f GetSize() const;
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virtual void ResizeToContent() = 0;
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@@ -55,10 +56,9 @@ namespace Ndk
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protected:
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EntityHandle CreateEntity();
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void DestroyEntity(Entity* entity);
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virtual void Layout();
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private:
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void UpdateBackground();
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std::vector<EntityOwner> m_entities;
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std::vector<BaseWidget*> m_children;
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EntityOwner m_backgroundEntity;
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