Fix buffering issues
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@@ -35,8 +35,6 @@ namespace Nz
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void EnableLowDelay(bool lowDelay);
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void EnableKeepAlive(bool keepAlive, UInt64 msTime = 10000, UInt64 msInterval = 1000);
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bool EndOfStream() const override;
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inline UInt64 GetKeepAliveInterval() const;
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inline UInt64 GetKeepAliveTime() const;
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inline IpAddress GetRemoteAddress() const;
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@@ -68,6 +66,7 @@ namespace Nz
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void Reset(SocketHandle handle, const IpAddress& peerAddress);
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bool SeekStreamCursor(UInt64 offset) override;
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UInt64 TellStreamCursor() const override;
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bool TestStreamEnd() const override;
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std::size_t WriteBlock(const void* buffer, std::size_t size) override;
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struct PendingPacket
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