Renderer: RenderWindow now requires a RenderDevice

This commit is contained in:
Lynix
2021-05-16 23:13:00 +02:00
parent 40772f2137
commit 13feaf4aab
30 changed files with 132 additions and 107 deletions

View File

@@ -19,7 +19,6 @@ namespace Nz
ModuleBase("Graphics", this)
{
Renderer* renderer = Renderer::Instance();
RendererImpl* rendererImpl = renderer->GetRendererImpl(); //< FIXME
std::vector<RenderDeviceInfo> renderDeviceInfo = rendererImpl->QueryRenderDevices();
if (renderDeviceInfo.empty())
throw std::runtime_error("no render device available");
@@ -35,7 +34,7 @@ namespace Nz
}
}
m_renderDevice = rendererImpl->InstanciateRenderDevice(bestRenderDeviceIndex);
m_renderDevice = renderer->InstanciateRenderDevice(bestRenderDeviceIndex);
if (!m_renderDevice)
throw std::runtime_error("failed to instantiate render device");