Merge branch 'master' into SDL2

This commit is contained in:
Jérôme Leclercq
2020-05-27 11:11:21 +02:00
committed by GitHub
211 changed files with 7628 additions and 2883 deletions

View File

@@ -24,8 +24,9 @@ namespace Ndk
m_keyReleasedSlot.Connect(eventHandler.OnKeyReleased, this, &Canvas::OnEventKeyReleased);
m_mouseButtonPressedSlot.Connect(eventHandler.OnMouseButtonPressed, this, &Canvas::OnEventMouseButtonPressed);
m_mouseButtonReleasedSlot.Connect(eventHandler.OnMouseButtonReleased, this, &Canvas::OnEventMouseButtonRelease);
m_mouseMovedSlot.Connect(eventHandler.OnMouseMoved, this, &Canvas::OnEventMouseMoved);
m_mouseLeftSlot.Connect(eventHandler.OnMouseLeft, this, &Canvas::OnEventMouseLeft);
m_mouseMovedSlot.Connect(eventHandler.OnMouseMoved, this, &Canvas::OnEventMouseMoved);
m_mouseWheelMovedSlot.Connect(eventHandler.OnMouseWheelMoved, this, &Canvas::OnEventMouseWheelMoved);
m_textEnteredSlot.Connect(eventHandler.OnTextEntered, this, &Canvas::OnEventTextEntered);
m_textEditedSlot.Connect(eventHandler.OnTextEdited, this, &Canvas::OnEventTextEdited);
}
@@ -59,7 +60,7 @@ namespace Ndk
{
WidgetEntry& entry = m_widgetEntries[index];
Nz::Vector3f pos = entry.widget->GetPosition();
Nz::Vector3f pos = entry.widget->GetPosition(Nz::CoordSys_Global);
Nz::Vector2f size = entry.widget->GetSize();
entry.box.Set(pos.x, pos.y, pos.z, size.x, size.y, 1.f);