Merge branch 'master' into SDL2

This commit is contained in:
Jérôme Leclercq
2020-05-27 11:11:21 +02:00
committed by GitHub
211 changed files with 7628 additions and 2883 deletions

View File

@@ -29,9 +29,13 @@ int main(int argc, char* argv[])
viewer.SetTarget(&mainWindow);
viewer.SetProjectionType(Nz::ProjectionType_Orthogonal);
Nz::SimpleTextDrawer textDrawer;
textDrawer.SetCharacterSize(72);
textDrawer.SetOutlineThickness(4.f);
textDrawer.SetText("Hello world !");
Nz::TextSpriteRef textSprite = Nz::TextSprite::New();
textSprite->Update(Nz::SimpleTextDrawer::Draw("Hello world !", 72));
textSprite->Update(textDrawer);
Ndk::EntityHandle text = world.CreateEntity();
Ndk::NodeComponent& nodeComponent = text->AddComponent<Ndk::NodeComponent>();