Merge branch 'master' into SDL2
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@@ -29,9 +29,13 @@ int main(int argc, char* argv[])
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viewer.SetTarget(&mainWindow);
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viewer.SetProjectionType(Nz::ProjectionType_Orthogonal);
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Nz::SimpleTextDrawer textDrawer;
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textDrawer.SetCharacterSize(72);
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textDrawer.SetOutlineThickness(4.f);
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textDrawer.SetText("Hello world !");
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Nz::TextSpriteRef textSprite = Nz::TextSprite::New();
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textSprite->Update(Nz::SimpleTextDrawer::Draw("Hello world !", 72));
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textSprite->Update(textDrawer);
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Ndk::EntityHandle text = world.CreateEntity();
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Ndk::NodeComponent& nodeComponent = text->AddComponent<Ndk::NodeComponent>();
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