Merge branch 'master' into SDL2

This commit is contained in:
Jérôme Leclercq
2020-05-27 11:11:21 +02:00
committed by GitHub
211 changed files with 7628 additions and 2883 deletions

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@@ -38,7 +38,6 @@ namespace Nz
public:
Texture() = default;
Texture(ImageType type, PixelFormatType format, unsigned int width, unsigned int height, unsigned int depth = 1, UInt8 levelCount = 1);
explicit Texture(const Image* image);
Texture(const Texture&) = delete;
Texture(Texture&&) = delete;
~Texture();