Added index iterators

Former-commit-id: de3ed77ba9e3c48aa68020e23ded679066b9878f
This commit is contained in:
Lynix
2013-06-05 15:33:43 +02:00
parent fbc0d7404e
commit 146ca80a63
7 changed files with 297 additions and 67 deletions

View File

@@ -188,20 +188,10 @@ void NzMesh::Build(const NzPrimitiveList& list, const NzMeshParams& params)
vertexBuffer.reset(new NzVertexBuffer(GetDeclaration(), vertexCount, params.storage, nzBufferUsage_Static));
vertexBuffer->SetPersistent(false);
///TODO: Remplacer par un itérateur sur les indices
std::vector<nzUInt32> indices;
indices.resize(indexCount);
NzBufferMapper<NzVertexBuffer> vertexMapper(vertexBuffer.get(), nzBufferAccess_WriteOnly);
NzGenerateBox(primitive.box.lengths, primitive.box.subdivision, primitive.box.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), &indices[0], &aabb);
vertexMapper.Unmap();
NzIndexMapper indexMapper(indexBuffer.get(), nzBufferAccess_WriteOnly);
for (unsigned int i = 0; i < indexCount; ++i)
indexMapper.Set(i, indices[i]);
indexMapper.Unmap();
NzGenerateBox(primitive.box.lengths, primitive.box.subdivision, primitive.box.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), indexMapper.begin(), &aabb);
break;
}
@@ -217,20 +207,10 @@ void NzMesh::Build(const NzPrimitiveList& list, const NzMeshParams& params)
vertexBuffer.reset(new NzVertexBuffer(GetDeclaration(), vertexCount, params.storage, nzBufferUsage_Static));
vertexBuffer->SetPersistent(false);
///TODO: Remplacer par un itérateur sur les indices
std::vector<nzUInt32> indices;
indices.resize(indexCount);
NzBufferMapper<NzVertexBuffer> vertexMapper(vertexBuffer.get(), nzBufferAccess_WriteOnly);
NzGeneratePlane(primitive.plane.subdivision, primitive.plane.position, primitive.plane.normal, primitive.plane.size, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), &indices[0], &aabb);
vertexMapper.Unmap();
NzIndexMapper indexMapper(indexBuffer.get(), nzBufferAccess_WriteOnly);
for (unsigned int i = 0; i < indexCount; ++i)
indexMapper.Set(i, indices[i]);
indexMapper.Unmap();
NzGeneratePlane(primitive.plane.subdivision, primitive.plane.position, primitive.plane.normal, primitive.plane.size, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), indexMapper.begin(), &aabb);
break;
}
@@ -250,20 +230,10 @@ void NzMesh::Build(const NzPrimitiveList& list, const NzMeshParams& params)
vertexBuffer.reset(new NzVertexBuffer(GetDeclaration(), vertexCount, params.storage, nzBufferUsage_Static));
vertexBuffer->SetPersistent(false);
///TODO: Remplacer par un itérateur sur les indices
std::vector<nzUInt32> indices;
indices.resize(indexCount);
NzBufferMapper<NzVertexBuffer> vertexMapper(vertexBuffer.get(), nzBufferAccess_WriteOnly);
NzGenerateCubicSphere(primitive.sphere.size, primitive.sphere.cubic.subdivision, primitive.sphere.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), &indices[0], &aabb);
vertexMapper.Unmap();
NzIndexMapper indexMapper(indexBuffer.get(), nzBufferAccess_WriteOnly);
for (unsigned int i = 0; i < indexCount; ++i)
indexMapper.Set(i, indices[i]);
indexMapper.Unmap();
NzGenerateCubicSphere(primitive.sphere.size, primitive.sphere.cubic.subdivision, primitive.sphere.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), indexMapper.begin(), &aabb);
break;
}
@@ -279,20 +249,10 @@ void NzMesh::Build(const NzPrimitiveList& list, const NzMeshParams& params)
vertexBuffer.reset(new NzVertexBuffer(GetDeclaration(), vertexCount, params.storage, nzBufferUsage_Static));
vertexBuffer->SetPersistent(false);
///TODO: Remplacer par un itérateur sur les indices
std::vector<nzUInt32> indices;
indices.resize(indexCount);
NzBufferMapper<NzVertexBuffer> vertexMapper(vertexBuffer.get(), nzBufferAccess_WriteOnly);
NzGenerateIcoSphere(primitive.sphere.size, primitive.sphere.ico.recursionLevel, primitive.sphere.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), &indices[0], &aabb);
vertexMapper.Unmap();
NzIndexMapper indexMapper(indexBuffer.get(), nzBufferAccess_WriteOnly);
for (unsigned int i = 0; i < indexCount; ++i)
indexMapper.Set(i, indices[i]);
indexMapper.Unmap();
NzGenerateIcoSphere(primitive.sphere.size, primitive.sphere.ico.recursionLevel, primitive.sphere.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), indexMapper.begin(), &aabb);
break;
}
@@ -308,20 +268,11 @@ void NzMesh::Build(const NzPrimitiveList& list, const NzMeshParams& params)
vertexBuffer.reset(new NzVertexBuffer(GetDeclaration(), vertexCount, params.storage, nzBufferUsage_Static));
vertexBuffer->SetPersistent(false);
///TODO: Remplacer par un itérateur sur les indices
std::vector<nzUInt32> indices;
indices.resize(indexCount);
NzBufferMapper<NzVertexBuffer> vertexMapper(vertexBuffer.get(), nzBufferAccess_WriteOnly);
NzGenerateUvSphere(primitive.sphere.size, primitive.sphere.uv.slices, primitive.sphere.uv.stacks, primitive.sphere.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), &indices[0], &aabb);
vertexMapper.Unmap();
NzIndexMapper indexMapper(indexBuffer.get(), nzBufferAccess_WriteOnly);
for (unsigned int i = 0; i < indexCount; ++i)
indexMapper.Set(i, indices[i]);
indexMapper.Unmap();
NzGenerateUvSphere(primitive.sphere.size, primitive.sphere.uv.slices, primitive.sphere.uv.stacks, primitive.sphere.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), indexMapper.begin(), &aabb);
break;
}
}
break;