Graphics/GuillotineTextureAtlas: Disable mipmaps for now
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@ -42,6 +42,7 @@ namespace Nz
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textureInfo.pixelFormat = PixelFormat::R8;
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textureInfo.type = ImageType::E2D;
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textureInfo.usageFlags = TextureUsage::ShaderSampling | TextureUsage::TransferSource | TextureUsage::TransferDestination;
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textureInfo.levelCount = 1; //< FIXME: Disable mipmaps for now
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std::shared_ptr<Texture> newTexture;
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try
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