New tests !

Former-commit-id: 1cb5949ce7b9fde74189a37c75f0b3380fda95c7
This commit is contained in:
Gawaboumga
2015-12-30 15:38:52 +01:00
parent 139c495966
commit 15e4fe1453
15 changed files with 399 additions and 33 deletions

View File

@@ -15,6 +15,7 @@ SCENARIO("Vector2", "[MATH][VECTOR2]")
THEN("They are the same")
{
REQUIRE(firstUnit == secondUnit);
REQUIRE(firstUnit <= secondUnit);
}
}
@@ -22,11 +23,13 @@ SCENARIO("Vector2", "[MATH][VECTOR2]")
{
Nz::Vector2f tmp(-1.f, 1.f);
THEN("These results are expected")
THEN("These are perpendicular")
{
REQUIRE(firstUnit.AbsDotProduct(tmp) == Approx(2.f));
REQUIRE(firstUnit.DotProduct(tmp) == Approx(0.f));
REQUIRE(firstUnit.AngleBetween(tmp) == Approx(90.f));
REQUIRE(firstUnit.AngleBetween(tmp) == Approx(Nz::FromDegrees(90.f)));
Nz::Vector2f negativeUnitX = -Nz::Vector2f::UnitX();
REQUIRE(negativeUnitX.AngleBetween(negativeUnitX + Nz::Vector2f(0, 0.0000001f)) == Approx(Nz::FromDegrees(360.f)));
}
}
@@ -45,5 +48,49 @@ SCENARIO("Vector2", "[MATH][VECTOR2]")
REQUIRE(firstUnit.GetLength() == Approx(std::sqrt(2.f)));
}
}
WHEN("We nomalize the vectors")
{
float ratio = 0.f;
THEN("For normal cases should be normal")
{
Nz::Vector2f normalized = firstUnit.GetNormal(&ratio);
REQUIRE(normalized == (Nz::Vector2f::Unit() / std::sqrt(2.f)));
REQUIRE(ratio == Approx(std::sqrt(2.f)));
}
THEN("For null vector")
{
Nz::Vector2f zero = Nz::Vector2f::Zero();
REQUIRE(zero.GetNormal(&ratio) == Nz::Vector2f::Zero());
REQUIRE(ratio == Approx(0.f));
}
}
WHEN("We try to maximize and minimize")
{
Nz::Vector2f maximize(2.f, 1.f);
Nz::Vector2f minimize(1.f, 2.f);
THEN("The minimised and maximised should be (1, 1) and (2, 2)")
{
Nz::Vector2f maximized = maximize;
Nz::Vector2f minimized = minimize;
REQUIRE(minimized.Minimize(maximized) == Nz::Vector2f::Unit());
REQUIRE(maximize.Maximize(minimize) == (2.f * Nz::Vector2f::Unit()));
}
}
WHEN("We try to lerp")
{
THEN("Compilation should be fine")
{
Nz::Vector2f zero = Nz::Vector2f::Zero();
Nz::Vector2f unit = Nz::Vector2f::Unit();
REQUIRE(Nz::Vector2f::Lerp(zero, unit, 0.5f) == (Nz::Vector2f::Unit() * 0.5f));
}
}
}
}