Shader: Add support for depth_write and early_fragment_tests attributes (+ FragDepth builtin)

This commit is contained in:
Jérôme Leclercq
2021-06-01 12:32:24 +02:00
parent 465837ff12
commit 16e2f5f819
12 changed files with 456 additions and 136 deletions

View File

@@ -95,6 +95,7 @@ namespace Nz
std::optional<UInt32> outputStructTypeId;
std::vector<Input> inputs;
std::vector<Output> outputs;
std::vector<SpirvExecutionMode> executionModes;
};
struct FuncData