Shader: Add support for depth_write and early_fragment_tests attributes (+ FragDepth builtin)
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@@ -228,6 +228,8 @@ namespace Nz::ShaderAst
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{
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Value(node.name);
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Type(node.returnType);
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OptEnum(node.depthWrite);
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OptVal(node.earlyFragmentTests);
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OptEnum(node.entryStage);
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OptVal(node.funcIndex);
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Value(node.optionName);
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