Physics2D/PhysWorld2D: Add iteration count control

This commit is contained in:
Jérôme Leclercq
2018-02-09 17:24:00 +01:00
parent 1feb4b2ba7
commit 17849226e4
3 changed files with 13 additions and 0 deletions

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@@ -63,6 +63,7 @@ Nazara Engine:
- Add RigidBody2D simulation control (via EnableSimulation and IsSimulationEnabled), which allows to disable physics and collisions at will.
- ⚠️ LuaInstance no longer load all lua libraries on construction, this is done in the new LoadLibraries method which allows you to excludes some libraries
- Clock::Restart now returns the elapsed microseconds since construction or last Restart call
- Add PhysWorld2D::[Get|Set]IterationCount to control how many iterations chipmunk will perform per step.
Nazara Development Kit:
- Added ImageWidget (#139)