Audio/AudioSource: Add GetSampleOffsetAndLatency
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@@ -36,6 +36,7 @@ namespace Nz
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float GetPitch() const override;
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Vector3f GetPosition() const override;
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UInt32 GetSampleOffset() const override;
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OffsetWithLatency GetSampleOffsetAndLatency() const override;
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Vector3f GetVelocity() const override;
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SoundStatus GetStatus() const override;
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float GetVolume() const override;
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