Replace RenderWindow with swapchains

This commit is contained in:
SirLynix
2023-01-21 12:02:34 +01:00
committed by Jérôme Leclercq
parent 8db1c04568
commit 18851c9185
66 changed files with 1404 additions and 2048 deletions

View File

@@ -35,6 +35,7 @@ namespace Nz
std::shared_ptr<RenderPipelineLayout> InstantiateRenderPipelineLayout(RenderPipelineLayoutInfo pipelineLayoutInfo) override;
std::shared_ptr<ShaderModule> InstantiateShaderModule(nzsl::ShaderStageTypeFlags stages, const nzsl::Ast::Module& shaderModule, const nzsl::ShaderWriter::States& states) override;
std::shared_ptr<ShaderModule> InstantiateShaderModule(nzsl::ShaderStageTypeFlags stages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const nzsl::ShaderWriter::States& states) override;
std::shared_ptr<Swapchain> InstantiateSwapchain(WindowHandle windowHandle, const Vector2ui& windowSize, const SwapchainParameters& parameters) override;
std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) override;
std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) override;