Graphics/Material: Add SaveToParameters
Former-commit-id: 706770cc1eaf00e0849d9a6f6878b0ab9b69d3aa [formerly be281a7eaaa21f25c80ff65bf7b79c93c03e1e1d] Former-commit-id: b54f61ec5be56a9ae51decaf625ff96b2ab5c62d
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@@ -120,6 +120,8 @@ namespace Nz
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void Reset();
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void SaveToParameters(ParameterList* matData);
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inline bool SetAlphaMap(const String& textureName);
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inline void SetAlphaMap(TextureRef alphaMap);
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inline void SetAlphaThreshold(float alphaThreshold);
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