Shader: Fix dependency check of modules
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@@ -30,10 +30,10 @@ namespace Nz::ShaderAst
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inline void MarkFunctionAsUsed(std::size_t funcIndex);
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inline void MarkStructAsUsed(std::size_t structIndex);
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inline void Process(Statement& statement);
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void Process(Statement& statement, const Config& config);
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inline void Register(Statement& statement);
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void Register(Statement& statement, const Config& config);
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inline void Resolve();
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inline void Resolve(bool allowUnknownId = false);
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DependencyCheckerVisitor& operator=(const DependencyCheckerVisitor&) = delete;
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DependencyCheckerVisitor& operator=(DependencyCheckerVisitor&&) = delete;
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@@ -53,7 +53,8 @@ namespace Nz::ShaderAst
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private:
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UsageSet& GetContextUsageSet();
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void Resolve(const UsageSet& usageSet);
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void RegisterType(UsageSet& usageSet, const ExpressionType& exprType);
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void Resolve(const UsageSet& usageSet, bool allowUnknownId);
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using AstRecursiveVisitor::Visit;
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