Fix compilation
This commit is contained in:
@@ -3,11 +3,11 @@
|
||||
#ifndef NAZARA_UNITTESTS_SHADER_SHADERUTILS_HPP
|
||||
#define NAZARA_UNITTESTS_SHADER_SHADERUTILS_HPP
|
||||
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Module.hpp>
|
||||
#include <string>
|
||||
|
||||
void ExpectGLSL(Nz::ShaderAst::Statement& shader, std::string_view expectedOutput);
|
||||
void ExpectNZSL(Nz::ShaderAst::Statement& shader, std::string_view expectedOutput);
|
||||
void ExpectSpirV(Nz::ShaderAst::Statement& shader, std::string_view expectedOutput, bool outputParameter = false);
|
||||
void ExpectGLSL(Nz::ShaderAst::Module& shader, std::string_view expectedOutput);
|
||||
void ExpectNZSL(Nz::ShaderAst::Module& shader, std::string_view expectedOutput);
|
||||
void ExpectSPIRV(Nz::ShaderAst::Module& shader, std::string_view expectedOutput, bool outputParameter = false);
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user