Fix copyright dates and some defines
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@@ -400,7 +400,7 @@ namespace Nz
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if (squaredDistance > squaredRadius)
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return false; // if the ray is further than the radius
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// Calcul des points d'intersection si besoin
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// Compute intersections points if required
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if (closestHit || furthestHit)
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{
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T deltaLambda = std::sqrt(squaredRadius - squaredDistance);
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