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@@ -17,14 +17,15 @@ namespace Nz
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{
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/*!
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* \class Nz::Frustum<T>
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* \ingroup math
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* \class Nz::Frustum
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* \brief Math class that represents a frustum in the three dimensional vector space
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*
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* Frustums are used to determine what is inside the camera's field of view. They help speed up the rendering process
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*/
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/*!
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* \brief Constructs a Frustum<T> object from another type of Frustum
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* \brief Constructs a Frustum object from another type of Frustum
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*
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* \param frustum Frustum of type U to convert to type T
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*/
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