Renderer: Rename enums

ExpressionType => BasicType
ShaderAst::Type => ShaderExpressionType
This commit is contained in:
Jérôme Leclercq
2020-07-16 18:34:58 +02:00
parent c7a8091e68
commit 1d2fb88198
26 changed files with 210 additions and 184 deletions

View File

@@ -86,7 +86,7 @@ namespace Nz
std::visit([&](auto&& arg)
{
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, ShaderNodes::ExpressionType>)
if constexpr (std::is_same_v<T, ShaderNodes::BasicType>)
{
Append(arg);
Append(" ");