Renderer: Rename enums

ExpressionType => BasicType
ShaderAst::Type => ShaderExpressionType
This commit is contained in:
Jérôme Leclercq
2020-07-16 18:34:58 +02:00
parent c7a8091e68
commit 1d2fb88198
26 changed files with 210 additions and 184 deletions

View File

@@ -30,7 +30,7 @@ namespace Nz
const ShaderNodes::ExpressionPtr& MandatoryExpr(const ShaderNodes::ExpressionPtr& node);
const ShaderNodes::NodePtr& MandatoryNode(const ShaderNodes::NodePtr& node);
void TypeMustMatch(const ShaderNodes::ExpressionPtr& left, const ShaderNodes::ExpressionPtr& right);
void TypeMustMatch(const ShaderAst::Type& left, const ShaderAst::Type& right);
void TypeMustMatch(const ShaderExpressionType& left, const ShaderExpressionType& right);
using ShaderVisitor::Visit;
void Visit(const ShaderNodes::AssignOp& node) override;