Utility/Enums: Change WindowStyleFlags to the new flags format

This commit is contained in:
Lynix
2016-11-27 02:28:39 +01:00
parent 0070e691b0
commit 1db3d60cea
8 changed files with 35 additions and 24 deletions

View File

@@ -30,7 +30,7 @@ namespace Nz
{
public:
RenderWindow() = default;
RenderWindow(VideoMode mode, const String& title, UInt32 style = WindowStyle_Default, const ContextParameters& parameters = ContextParameters());
RenderWindow(VideoMode mode, const String& title, WindowStyleFlags style = WindowStyle_Default, const ContextParameters& parameters = ContextParameters());
RenderWindow(WindowHandle handle, const ContextParameters& parameters = ContextParameters());
RenderWindow(const RenderWindow&) = delete;
RenderWindow(RenderWindow&&) = delete; ///TODO
@@ -39,7 +39,7 @@ namespace Nz
bool CopyToImage(AbstractImage* image, const Vector3ui& dstPos = Vector3ui(0U)) const;
bool CopyToImage(AbstractImage* image, const Rectui& rect, const Vector3ui& dstPos = Vector3ui(0U)) const;
bool Create(VideoMode mode, const String& title, UInt32 style = WindowStyle_Default, const ContextParameters& parameters = ContextParameters());
bool Create(VideoMode mode, const String& title, WindowStyleFlags style = WindowStyle_Default, const ContextParameters& parameters = ContextParameters());
bool Create(WindowHandle handle, const ContextParameters& parameters = ContextParameters());
void Display();