Add ShaderBinding
This commit is contained in:
11
src/Nazara/Renderer/ShaderBinding.cpp
Normal file
11
src/Nazara/Renderer/ShaderBinding.cpp
Normal file
@@ -0,0 +1,11 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/ShaderBinding.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
ShaderBinding::~ShaderBinding() = default;
|
||||
}
|
||||
@@ -12,14 +12,17 @@
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
Vk::DescriptorSet VulkanRenderPipelineLayout::AllocateDescriptorSet()
|
||||
VulkanShaderBinding& VulkanRenderPipelineLayout::AllocateShaderBinding()
|
||||
{
|
||||
// TODO: Watch descriptor set count for each pool
|
||||
for (auto& pool : m_descriptorPools)
|
||||
{
|
||||
if (pool.allocatedSets.capacity() <= pool.allocatedSets.size())
|
||||
continue;
|
||||
|
||||
Vk::DescriptorSet descriptorSet = pool.descriptorPool.AllocateDescriptorSet(m_descriptorSetLayout);
|
||||
if (descriptorSet)
|
||||
return descriptorSet;
|
||||
return pool.allocatedSets.emplace_back(*this, std::move(descriptorSet));
|
||||
}
|
||||
|
||||
// Allocate a new descriptor pool
|
||||
@@ -36,9 +39,16 @@ namespace Nz
|
||||
|
||||
DescriptorPool pool;
|
||||
if (!pool.descriptorPool.Create(*m_device, MaxSet, UInt32(poolSizes.size()), poolSizes.data(), VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT))
|
||||
return {};
|
||||
{
|
||||
//return {};
|
||||
}
|
||||
|
||||
return m_descriptorPools.emplace_back(std::move(pool)).descriptorPool.AllocateDescriptorSet(m_descriptorSetLayout);
|
||||
pool.allocatedSets.reserve(MaxSet);
|
||||
|
||||
auto& poolData = m_descriptorPools.emplace_back(std::move(pool));
|
||||
Vk::DescriptorSet descriptorSet = poolData.descriptorPool.AllocateDescriptorSet(m_descriptorSetLayout);
|
||||
//if (descriptorSet)
|
||||
return poolData.allocatedSets.emplace_back(*this, std::move(descriptorSet));
|
||||
}
|
||||
|
||||
bool VulkanRenderPipelineLayout::Create(Vk::Device& device, RenderPipelineLayoutInfo layoutInfo)
|
||||
|
||||
70
src/Nazara/VulkanRenderer/VulkanShaderBinding.cpp
Normal file
70
src/Nazara/VulkanRenderer/VulkanShaderBinding.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanShaderBinding.hpp>
|
||||
#include <Nazara/Core/Algorithm.hpp>
|
||||
#include <Nazara/Core/StackVector.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanTextureSampler.hpp>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
void VulkanShaderBinding::Update(std::initializer_list<Binding> bindings)
|
||||
{
|
||||
StackVector<VkDescriptorBufferInfo> bufferBinding = NazaraStackVector(VkDescriptorBufferInfo, bindings.size());
|
||||
StackVector<VkDescriptorImageInfo> imageBinding = NazaraStackVector(VkDescriptorImageInfo, bindings.size());
|
||||
StackVector<VkWriteDescriptorSet> writeOps = NazaraStackVector(VkWriteDescriptorSet, bindings.size());
|
||||
|
||||
for (const Binding& binding : bindings)
|
||||
{
|
||||
VkWriteDescriptorSet& writeOp = writeOps.emplace_back();
|
||||
writeOp.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
writeOp.dstSet = m_descriptorSet;
|
||||
writeOp.dstBinding = UInt32(binding.bindingIndex);
|
||||
|
||||
std::visit([&](auto&& arg)
|
||||
{
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
|
||||
if constexpr (std::is_same_v<T, TextureBinding>)
|
||||
{
|
||||
VulkanTexture& vkTexture = *static_cast<VulkanTexture*>(arg.texture);
|
||||
VulkanTextureSampler& vkSampler = *static_cast<VulkanTextureSampler*>(arg.sampler);
|
||||
|
||||
VkDescriptorImageInfo& imageInfo = imageBinding.emplace_back();
|
||||
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
imageInfo.imageView = vkTexture.GetImageView();
|
||||
imageInfo.sampler = vkSampler.GetSampler();
|
||||
|
||||
writeOp.descriptorCount = 1;
|
||||
writeOp.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
|
||||
writeOp.pImageInfo = &imageInfo;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, UniformBufferBinding>)
|
||||
{
|
||||
VulkanBuffer& vkBuffer = *static_cast<VulkanBuffer*>(arg.buffer);
|
||||
|
||||
VkDescriptorBufferInfo& bufferInfo = bufferBinding.emplace_back();
|
||||
bufferInfo.buffer = vkBuffer.GetBuffer();
|
||||
bufferInfo.offset = arg.offset;
|
||||
bufferInfo.range = arg.range;
|
||||
|
||||
writeOp.descriptorCount = 1;
|
||||
writeOp.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
|
||||
writeOp.pBufferInfo = &bufferInfo;
|
||||
}
|
||||
else
|
||||
static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
|
||||
|
||||
}, binding.content);
|
||||
}
|
||||
|
||||
m_owner.GetDevice()->vkUpdateDescriptorSets(*m_owner.GetDevice(), UInt32(writeOps.size()), writeOps.data(), 0U, nullptr);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user