Graphics/FramePipeline: Replace maps with memory pools and indices
This commit is contained in:
@@ -63,22 +63,21 @@ int main()
|
||||
|
||||
std::shared_ptr<Nz::Material> material = std::make_shared<Nz::Material>();
|
||||
|
||||
std::shared_ptr<Nz::MaterialPass> materialPass = std::make_shared<Nz::MaterialPass>(Nz::PhongLightingMaterial::GetSettings());
|
||||
materialPass->EnableDepthBuffer(true);
|
||||
materialPass->EnableFaceCulling(true);
|
||||
std::shared_ptr<Nz::MaterialPass> forwardPass = std::make_shared<Nz::MaterialPass>(Nz::PhongLightingMaterial::GetSettings());
|
||||
forwardPass->EnableDepthBuffer(true);
|
||||
forwardPass->EnableFaceCulling(true);
|
||||
|
||||
material->AddPass("ForwardPass", materialPass);
|
||||
material->AddPass("ForwardPass", forwardPass);
|
||||
|
||||
std::shared_ptr<Nz::Texture> normalMap = Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/normal.png", texParams);
|
||||
|
||||
Nz::PhongLightingMaterial phongMat(*materialPass);
|
||||
Nz::PhongLightingMaterial phongMat(*forwardPass);
|
||||
phongMat.EnableAlphaTest(false);
|
||||
phongMat.SetAlphaMap(Nz::Texture::LoadFromFile(resourceDir / "alphatile.png", texParams));
|
||||
phongMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
|
||||
phongMat.SetNormalMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/normal.png", texParams));
|
||||
|
||||
Nz::Model model(std::move(gfxMesh), spaceshipMesh->GetAABB());
|
||||
model.UpdateScissorBox(Nz::Recti(0, 0, 1920, 1080));
|
||||
for (std::size_t i = 0; i < model.GetSubMeshCount(); ++i)
|
||||
model.SetMaterial(i, material);
|
||||
|
||||
@@ -97,12 +96,14 @@ int main()
|
||||
Nz::WorldInstancePtr modelInstance2 = std::make_shared<Nz::WorldInstance>();
|
||||
modelInstance2->UpdateWorldMatrix(Nz::Matrix4f::Translate(Nz::Vector3f::Forward() * 2 + Nz::Vector3f::Right()));
|
||||
|
||||
model.UpdateScissorBox(Nz::Recti(Nz::Vector2i(window.GetSize())));
|
||||
Nz::Recti scissorBox(Nz::Vector2i(window.GetSize()));
|
||||
|
||||
Nz::ForwardFramePipeline framePipeline;
|
||||
framePipeline.RegisterViewer(&camera, 0);
|
||||
framePipeline.RegisterInstancedDrawable(modelInstance, &model, 0xFFFFFFFF);
|
||||
framePipeline.RegisterInstancedDrawable(modelInstance2, &model, 0xFFFFFFFF);
|
||||
std::size_t cameraIndex = framePipeline.RegisterViewer(&camera, 0);
|
||||
std::size_t worldInstanceIndex1 = framePipeline.RegisterWorldInstance(modelInstance);
|
||||
std::size_t worldInstanceIndex2 = framePipeline.RegisterWorldInstance(modelInstance2);
|
||||
framePipeline.RegisterRenderable(worldInstanceIndex1, &model, 0xFFFFFFFF, scissorBox);
|
||||
framePipeline.RegisterRenderable(worldInstanceIndex2, &model, 0xFFFFFFFF, scissorBox);
|
||||
|
||||
std::shared_ptr<Nz::PointLight> light = std::make_shared<Nz::PointLight>();
|
||||
light->UpdateColor(Nz::Color::Green);
|
||||
@@ -146,7 +147,7 @@ int main()
|
||||
else if (event.key.virtualKey == Nz::Keyboard::VKey::Space)
|
||||
{
|
||||
modelInstance->UpdateWorldMatrix(Nz::Matrix4f::Translate(viewerPos));
|
||||
framePipeline.InvalidateWorldInstance(modelInstance.get());
|
||||
framePipeline.InvalidateWorldInstance(worldInstanceIndex1);
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -218,7 +219,7 @@ int main()
|
||||
viewerInstance.UpdateViewMatrix(Nz::Matrix4f::ViewMatrix(viewerPos, camAngles));
|
||||
viewerInstance.UpdateEyePosition(viewerPos);
|
||||
|
||||
framePipeline.InvalidateViewer(&camera);
|
||||
framePipeline.InvalidateViewer(cameraIndex);
|
||||
|
||||
framePipeline.Render(frame);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user