Graphics/FramePipeline: Replace maps with memory pools and indices
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@@ -10,6 +10,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/InstancedRenderable.hpp>
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#include <Nazara/Graphics/WorldInstance.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <entt/entt.hpp>
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#include <memory>
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#include <vector>
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@@ -20,6 +21,7 @@ namespace Nz
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{
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public:
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struct Renderable;
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static constexpr std::size_t MaxRenderableCount = 8;
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inline GraphicsComponent(bool initialyVisible = true);
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GraphicsComponent(const GraphicsComponent&) = default;
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@@ -32,7 +34,8 @@ namespace Nz
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inline void DetachRenderable(const std::shared_ptr<InstancedRenderable>& renderable);
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inline const std::vector<Renderable>& GetRenderables() const;
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inline const Renderable& GetRenderableEntry(std::size_t renderableIndex) const;
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inline const std::array<Renderable, MaxRenderableCount>& GetRenderables() const;
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inline const Recti& GetScissorBox() const;
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inline const WorldInstancePtr& GetWorldInstance() const;
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@@ -47,8 +50,9 @@ namespace Nz
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GraphicsComponent& operator=(const GraphicsComponent&) = default;
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GraphicsComponent& operator=(GraphicsComponent&&) = default;
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NazaraSignal(OnRenderableAttached, GraphicsComponent* /*graphicsComponent*/, const Renderable& /*renderable*/);
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NazaraSignal(OnRenderableDetach, GraphicsComponent* /*graphicsComponent*/, const Renderable& /*renderable*/);
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NazaraSignal(OnRenderableAttached, GraphicsComponent* /*graphicsComponent*/, std::size_t /*renderableIndex*/);
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NazaraSignal(OnRenderableDetach, GraphicsComponent* /*graphicsComponent*/, std::size_t /*renderableIndex*/);
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NazaraSignal(OnScissorBoxUpdate, GraphicsComponent* /*graphicsComponent*/, const Recti& /*newScissorBox*/);
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NazaraSignal(OnVisibilityUpdate, GraphicsComponent* /*graphicsComponent*/, bool /*newVisibilityState*/);
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struct Renderable
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@@ -58,7 +62,7 @@ namespace Nz
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};
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private:
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std::vector<Renderable> m_renderables;
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std::array<Renderable, MaxRenderableCount> m_renderables;
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Recti m_scissorBox;
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WorldInstancePtr m_worldInstance;
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bool m_isVisible;
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