Add stream buffering (WIP)
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@@ -30,11 +30,9 @@ namespace Nz
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inline ByteArray& GetBuffer();
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inline const ByteArray& GetBuffer() const;
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UInt64 GetCursorPos() const override;
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UInt64 GetSize() const override;
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void SetBuffer(ByteArray* byteArray, OpenModeFlags openMode = OpenMode_ReadWrite);
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bool SetCursorPos(UInt64 offset) override;
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MemoryStream& operator=(const MemoryStream&) = default;
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MemoryStream& operator=(MemoryStream&&) noexcept = default;
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@@ -42,6 +40,8 @@ namespace Nz
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private:
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void FlushStream() override;
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std::size_t ReadBlock(void* buffer, std::size_t size) override;
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bool SeekStreamCursor(UInt64 offset) override;
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UInt64 TellStreamCursor() const override;
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std::size_t WriteBlock(const void* buffer, std::size_t size) override;
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MovablePtr<ByteArray> m_buffer;
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