Widgets/Canvas: Add render mask parameter
This commit is contained in:
@@ -144,17 +144,20 @@ int main()
|
||||
Nz::Physics3DSystem physSytem(registry);
|
||||
Nz::RenderSystem renderSystem(registry);
|
||||
|
||||
Nz::Canvas canvas(registry, window.GetEventHandler(), window.GetCursorController().CreateHandle());
|
||||
Nz::LabelWidget* labelWidget = canvas.Add<Nz::LabelWidget>();
|
||||
Nz::Canvas canvas2D(registry, window.GetEventHandler(), window.GetCursorController().CreateHandle(), 2);
|
||||
Nz::LabelWidget* labelWidget = canvas2D.Add<Nz::LabelWidget>();
|
||||
labelWidget->SetPosition(0.f, 300.f, 0.f);
|
||||
//labelWidget->EnableBackground(true);
|
||||
labelWidget->UpdateText(Nz::SimpleTextDrawer::Draw("Bonjour Paris !", 72), 0.1f);
|
||||
labelWidget->UpdateText(Nz::SimpleTextDrawer::Draw("Bonjour Paris !", 72));
|
||||
|
||||
/*entt::entity viewer2D = registry.create();
|
||||
entt::entity viewer2D = registry.create();
|
||||
{
|
||||
registry.emplace<Nz::NodeComponent>(viewer2D);
|
||||
auto& cameraComponent = registry.emplace<Nz::CameraComponent>(viewer2D, window.GetRenderTarget(), Nz::ProjectionType::Orthographic);
|
||||
cameraComponent.UpdateZNear(1.f);
|
||||
cameraComponent.UpdateZFar(1000.f);
|
||||
cameraComponent.UpdateRenderMask(2);
|
||||
}*/
|
||||
}
|
||||
|
||||
entt::entity text2D = registry.create();
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user