Platform/WindowManager: Rename to WindowBackend

This commit is contained in:
SirLynix
2022-04-23 16:26:59 +02:00
parent e7274b24e9
commit 2389a2fe53
8 changed files with 19 additions and 22 deletions

View File

@@ -21,7 +21,7 @@ namespace Nz::GL
::ShowWindow(window.get(), FALSE);
WindowHandle windowHandle;
windowHandle.type = WindowManager::Windows;
windowHandle.type = WindowBackend::Windows;
windowHandle.windows.window = window.get();
if (!Create(params, windowHandle, shareContext))
@@ -34,7 +34,7 @@ namespace Nz::GL
bool EGLContextWin32::Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext)
{
assert(window.type == WindowManager::Windows);
assert(window.type == WindowBackend::Windows);
Destroy(); //< In case a previous display or surface hasn't been released