Platform/Window: Make PushEvent public
This commit is contained in:
@@ -269,6 +269,11 @@ namespace Nz
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return IsWindowVisible(m_handle) == TRUE;
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}
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void WindowImpl::RefreshCursor()
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{
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::SetCursor(m_cursor);
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}
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void WindowImpl::ProcessEvents(bool block)
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{
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if (m_ownsWindow)
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@@ -289,9 +294,8 @@ namespace Nz
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{
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m_cursor = cursor.m_impl->GetCursor();
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// Applies cursor only if we have focus
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if (GetForegroundWindow() == m_handle)
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::SetCursor(m_cursor);
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if (HasFocus())
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RefreshCursor();
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}
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void WindowImpl::SetEventListener(bool listener)
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@@ -405,12 +409,12 @@ namespace Nz
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break;
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case WM_SETCURSOR:
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/*case WM_SETCURSOR:
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// http://msdn.microsoft.com/en-us/library/windows/desktop/ms648382(v=vs.85).aspx
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if (LOWORD(lParam) == HTCLIENT)
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::SetCursor(m_cursor);
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break;
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break;*/
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case WM_WINDOWPOSCHANGING:
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{
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@@ -58,6 +58,8 @@ namespace Nz
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bool IsMinimized() const;
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bool IsVisible() const;
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void RefreshCursor();
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void ProcessEvents(bool block);
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void SetCursor(const Cursor& cursor);
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@@ -33,11 +33,28 @@ namespace Nz
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m_eventPolling(false),
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m_waitForEvent(false)
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{
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m_cursorController.OnCursorUpdated.Connect([this](const CursorController*, const CursorRef& cursor)
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{
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if (IsValid())
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SetCursor(cursor);
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});
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ConnectSlots();
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}
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Window::Window(Window&& window) :
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m_events(std::move(window.m_events)),
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m_pendingEvents(std::move(window.m_pendingEvents)),
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m_eventCondition(std::move(window.m_eventCondition)),
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m_cursorController(std::move(window.m_cursorController)),
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m_cursor(std::move(window.m_cursor)),
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m_eventHandler(std::move(window.m_eventHandler)),
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m_icon(std::move(window.m_icon)),
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m_eventMutex(std::move(window.m_eventMutex)),
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m_eventConditionMutex(std::move(window.m_eventConditionMutex)),
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m_asyncWindow(window.m_asyncWindow),
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m_closed(window.m_asyncWindow),
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m_closeOnQuit(window.m_closeOnQuit),
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m_eventPolling(window.m_eventPolling),
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m_ownsWindow(window.m_asyncWindow),
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m_waitForEvent(window.m_waitForEvent)
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{
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window.DisconnectSlots();
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ConnectSlots();
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}
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Window::~Window()
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@@ -582,6 +599,30 @@ namespace Nz
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}
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}
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Window& Window::operator=(Window&& window)
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{
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m_events = std::move(window.m_events);
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m_pendingEvents = std::move(window.m_pendingEvents);
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m_eventCondition = std::move(window.m_eventCondition);
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m_cursorController = std::move(window.m_cursorController);
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m_cursor = std::move(window.m_cursor);
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m_eventHandler = std::move(window.m_eventHandler);
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m_icon = std::move(window.m_icon);
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m_eventMutex = std::move(window.m_eventMutex);
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m_eventConditionMutex = std::move(window.m_eventConditionMutex);
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m_asyncWindow = window.m_asyncWindow;
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m_closed = window.m_asyncWindow;
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m_closeOnQuit = window.m_closeOnQuit;
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m_eventPolling = window.m_eventPolling;
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m_ownsWindow = window.m_asyncWindow;
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m_waitForEvent = window.m_waitForEvent;
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window.DisconnectSlots();
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ConnectSlots();
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return *this;
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}
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bool Window::OnWindowCreated()
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{
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return true;
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@@ -595,6 +636,20 @@ namespace Nz
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{
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}
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void Window::ConnectSlots()
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{
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m_cursorUpdateSlot.Connect(m_cursorController.OnCursorUpdated, [this](const CursorController*, const CursorRef& cursor)
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{
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if (IsValid())
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SetCursor(cursor);
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});
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}
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void Window::DisconnectSlots()
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{
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m_cursorUpdateSlot.Disconnect();
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}
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void Window::IgnoreNextMouseEvent(int mouseX, int mouseY) const
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{
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#if NAZARA_PLATFORM_SAFE
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@@ -608,6 +663,34 @@ namespace Nz
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m_impl->IgnoreNextMouseEvent(mouseX, mouseY);
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}
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void Window::HandleEvent(const WindowEvent& event)
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{
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if (m_eventPolling)
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m_events.push(event);
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m_eventHandler.Dispatch(event);
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switch (event.type)
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{
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case WindowEventType_MouseEntered:
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m_impl->RefreshCursor();
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break;
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case WindowEventType_Resized:
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OnWindowResized();
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break;
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case WindowEventType_Quit:
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if (m_closeOnQuit)
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Close();
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break;
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default:
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break;
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}
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}
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bool Window::Initialize()
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{
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return WindowImpl::Initialize();
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@@ -412,6 +412,10 @@ namespace Nz
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}
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}
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void WindowImpl::RefreshCursor()
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{
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}
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void WindowImpl::SetCursor(const Cursor& cursor)
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{
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xcb_cursor_t cursorImpl = cursor.m_impl->GetCursor();
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@@ -58,6 +58,8 @@ namespace Nz
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bool IsMinimized() const;
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bool IsVisible() const;
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void RefreshCursor();
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void ProcessEvents(bool block);
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void SetCursor(const Cursor& cursor);
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