Physics: Change includes to Physics3D

This commit is contained in:
Lynix
2016-10-13 06:03:22 +02:00
parent eae8847bd1
commit 24f1859ec2
20 changed files with 53 additions and 53 deletions

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@@ -3,7 +3,7 @@
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/Components/CollisionComponent.hpp>
#include <Nazara/Physics/PhysObject.hpp>
#include <Nazara/Physics3D/PhysObject.hpp>
#include <NDK/Algorithm.hpp>
#include <NDK/World.hpp>
#include <NDK/Components/PhysicsComponent.hpp>

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@@ -3,7 +3,7 @@
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/Components/PhysicsComponent.hpp>
#include <Nazara/Physics/PhysObject.hpp>
#include <Nazara/Physics3D/PhysObject.hpp>
#include <NDK/Algorithm.hpp>
#include <NDK/World.hpp>
#include <NDK/Components/CollisionComponent.hpp>

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@@ -9,7 +9,7 @@
#include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Lua/Lua.hpp>
#include <Nazara/Noise/Noise.hpp>
#include <Nazara/Physics/Physics.hpp>
#include <Nazara/Physics3D/Physics.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <NDK/Algorithm.hpp>
#include <NDK/BaseSystem.hpp>

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@@ -3,7 +3,7 @@
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/Systems/PhysicsSystem.hpp>
#include <Nazara/Physics/PhysObject.hpp>
#include <Nazara/Physics3D/PhysObject.hpp>
#include <NDK/Components/CollisionComponent.hpp>
#include <NDK/Components/NodeComponent.hpp>
#include <NDK/Components/PhysicsComponent.hpp>