SDK: Add DebugComponent
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74
SDK/include/NDK/Components/DebugComponent.inl
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74
SDK/include/NDK/Components/DebugComponent.inl
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#include <NDK/Components/DebugComponent.hpp>
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namespace Ndk
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{
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inline DebugComponent::DebugComponent(DebugDrawFlags flags) :
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m_flags(flags)
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{
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}
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inline DebugComponent::DebugComponent(const DebugComponent& debug) :
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m_flags(debug.m_flags)
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{
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}
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inline void DebugComponent::Disable(DebugDrawFlags flags)
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{
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m_flags &= ~flags;
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if (m_entity)
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m_entity->Invalidate();
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}
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inline void DebugComponent::Enable(DebugDrawFlags flags)
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{
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m_flags |= flags;
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if (m_entity)
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m_entity->Invalidate();
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}
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inline DebugDrawFlags DebugComponent::GetFlags() const
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{
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return m_flags;
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}
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inline bool DebugComponent::IsEnabled(DebugDrawFlags flags) const
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{
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return (m_flags & flags) == flags;
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}
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inline DebugComponent& DebugComponent::operator=(const DebugComponent& debug)
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{
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m_flags = debug.m_flags;
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if (m_entity)
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m_entity->Invalidate();
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return *this;
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}
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inline const Nz::InstancedRenderableRef& DebugComponent::GetDebugRenderable(DebugDraw option) const
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{
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return m_debugRenderables[static_cast<std::size_t>(option)];
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}
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inline DebugDrawFlags DebugComponent::GetEnabledFlags() const
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{
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return m_enabledFlags;
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}
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inline void DebugComponent::UpdateDebugRenderable(DebugDraw option, Nz::InstancedRenderableRef renderable)
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{
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m_debugRenderables[static_cast<std::size_t>(option)] = std::move(renderable);
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}
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inline void DebugComponent::UpdateEnabledFlags(DebugDrawFlags flags)
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{
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m_enabledFlags = flags;
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}
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}
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