SDK: Add DebugComponent
@gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga
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@@ -28,11 +28,13 @@
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#ifndef NDK_SERVER
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#include <NDK/Components/CameraComponent.hpp>
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#include <NDK/Components/DebugComponent.hpp>
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#include <NDK/Components/LightComponent.hpp>
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#include <NDK/Components/ListenerComponent.hpp>
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#include <NDK/Components/GraphicsComponent.hpp>
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#include <NDK/Components/ParticleEmitterComponent.hpp>
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#include <NDK/Components/ParticleGroupComponent.hpp>
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#include <NDK/Systems/DebugSystem.hpp>
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#include <NDK/Systems/ParticleSystem.hpp>
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#include <NDK/Systems/ListenerSystem.hpp>
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#include <NDK/Systems/RenderSystem.hpp>
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@@ -95,6 +97,7 @@ namespace Ndk
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#ifndef NDK_SERVER
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// Client components
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InitializeComponent<CameraComponent>("NdkCam");
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InitializeComponent<DebugComponent>("NdkDebug");
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InitializeComponent<LightComponent>("NdkLight");
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InitializeComponent<ListenerComponent>("NdkList");
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InitializeComponent<GraphicsComponent>("NdkGfx");
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@@ -113,6 +116,7 @@ namespace Ndk
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#ifndef NDK_SERVER
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// Client systems
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InitializeSystem<DebugSystem>();
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InitializeSystem<ListenerSystem>();
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InitializeSystem<ParticleSystem>();
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InitializeSystem<RenderSystem>();
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